With a 4K+120Hz refresh rate for both eyes, ANX7530 is expected to break through the dilemma that hinders the outbreak of the VR industry!

If the virtual reality (VR) industry in 2015 is only the newly-emerged towering wood, in less than two years, the great extension of VR technology has made it extremely promising. Multi-line penetration in games, live broadcast, entertainment, education, medical, retail and other fields has made VR the hottest innovation technology industry. Industry giants in the global market have entered the market, and the industry explosion is just around the corner. According to the latest data released by the Speedway Research Institute, the market size of China's VR industry in 2016 was 5.66 billion yuan, a growth rate of 268.3% compared with the previous year, and it showed a trend of increasing year by year. It is expected that the virtual reality industry will be 2020. The market size will reach 55.63 billion yuan, which is double the growth in 2016, and the market potential is evident.

Figure 1. Speedway Research Institute announces China's virtual reality (VR) industry market size and forecast data

However, "the ideal is very full, the reality is very skinny", the lack of picture clarity due to lower resolution, the dizziness caused by the lower refresh rate, and the maturity of many VR products for mobile phones, PCs and software compatibility. The problem of not being high enough and the product experience is not good enough has always been a dilemma that hinders the outbreak of the VR industry. At the 6th EEVIA China ICT Media Forum and 2017 Industry and Technology Outlook Seminar, which just ended on January 17, 2017, Mr. Hu Weining, Product Manager of Analogix, Silicon Valley, was using the DisplayPort over USB-C high-speed interface. The theme of VR products and new applications in line material design, for the senior media and nearly 100 industry engineers and developers present in the field, explained the innovative application of USB type-c in the VR industry and the number of Silicon Valley How to solve the above technical problems by how to “prescribe the right medicine”.

Figure 2. Silicon Valley Digital Model (Analogix) Product Manager Mr. Hu Weining Forum Presentation

Double-eye 4K+120Hz refresh rate, ANX7530 boosts USB type-c to become a serious application in the VR industry

At the forum, Manager Hu introduced the SlimPort® VR chip ANX7530, which was recently “stunning” CES 2017. It is reported that this is a new product that was picked up when it was released. As the first DisplayPortTM to Quad MIPI-DSI display controller, the ANX7530 supports up to 120 frames per second (FPS) refresh rate and is primarily used in VR and AR head mounted displays (HMD).

Figure 3. Silicon Valley digital model's latest "core" product - VR / AR head-mounted display controller ANX7530

As shown in the figure above, the smartphone on the left has a full-featured USB type-c. After passing the USB cable, the ANX7530 converts the DP protocol into a MIPI signal that the VR screen can recognize and supports each. The eye receives 8 MIPI channels (16 channels in total), and then supports the left and right screens of the VR helmet through two MIPI interfaces (left and right screens). The ANX7530 can support up to 2K & TImes in one eye; 2K resolution, 4K in both eyes. Great for common VR screen resolutions.

Solar Inverter

Solar Inverter,Pure Sine Wave Inverter,Solar Hybrid Inverter,5000W Off Grid Inverter

Jiangsu Stark New Energy Co.,Ltd , https://www.stark-newenergy.com

Posted on